﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Data;

namespace LOLApi.Models
{
    public class AllSettings
    {
        /// <summary>
        /// 自动接受对局
        /// </summary>
        public bool AutoAcceptGame { get; set; }
        /// <summary>
        /// 自动下一句
        /// </summary>
        public bool AutoNextGame { get; set; }

    }
}
